
The first entry in the series rendered in three dimensions, The Legend of Zelda: Ocarina of Time elevated the Zelda narrative to new heights. The way the camera pans and zooms to reveal significant locations or objects in the scene comes straight from cinema (Link’s first meeting with Zelda provides good examples of this). The rainy, ominous opening sequence with Ganondorf expands upon the precedent of The Legend of Zelda: A Link to the Past‘s opening act to establish a tangible sense of foreboding.

